Available for remote & freelance — 2026

Motion design for things that go live.

I'm Paul Ramírez — broadcast and live-entertainment motion designer based in Mexico City. I build graphic systems for sports television, concert tours, and brand campaigns. On-air at Fox Sports, beIN Sports USA. On stage with Los Bukis and Marco Antonio Solís.

6+
years
experience
11M+
viewers
reached
~24
on-air assets
per show day
ES/EN
bilingual
production
2025 Showreel 01:15
Selected work
Fox Sports beIN Sports USA HBO Max Adidas Nike Puma TNT Sports FedEx Gillette Tecate Gamesa Cinépolis Los Bukis Marco Antonio Solís Fox Sports beIN Sports USA HBO Max Adidas Nike Puma TNT Sports FedEx Gillette Tecate Gamesa Cinépolis
01 / Work

Selected projects

Six case studies across broadcast graphics, concert visuals, branded motion, and 3D / VFX.

beIN Sports USA XtraTime broadcast graphics
Broadcast · Live TV
01

beIN Sports USA
/ XtraTime

Full on-air package: openers, full-screens, lower thirds, score bugs, and videowall loops for the 2025 season. Bilingual (ES/EN) production covering WAFCON, Ligue 1 / Ligue 2, UEFA Champions League, and Formula 1.

Mediapro · 2025 · After Effects, Photoshop, Arena/Resolume
Fox Sports broadcast motion graphics
Broadcast · Sports
02

Fox Sports
/ Graphic system

Reusable After Effects template system built from scratch for recurring broadcast segments. Air-ready delivery under strict brand guidelines, with fast iteration cycles between producers, editors, and directors.

Mediapro · 2025 · After Effects, Illustrator, Photoshop
Los Bukis World Tour concert visuals
Live Entertainment · Arena
03

Los Bukis
/ World Tour 2024

Main stage visuals for the Marco Antonio Solís and Los Bukis international tours (USA & Latin America). 2D/3D sequences built for multi-screen touring configurations, tuned song-by-song for rhythm, atmosphere, and narrative.

Freelance · 2024 · After Effects, Houdini, Cinema 4D
Supernova Cinépolis large-format visuals
Live · Cinema · Streaming
04

Supernova
/ Cinépolis & Palacio

Large-scale concert visuals for Palacio de los Deportes, plus procedural animation sequences projected across Cinépolis theaters nationwide. Estimated 11M+ viewers reached between cinema and streaming.

Freelance · 2025 · Houdini, After Effects
Brand campaigns motion content
Branded · Social
05

Brand campaigns
/ Sports & lifestyle

Motion and design for Adidas, Nike, HBO Max, Puma, TNT Sports, FedEx, Gillette, Tecate, and Gamesa. Multi-format adaptations (9:16, 1:1, 16:9) with strict brand consistency across campaigns reaching 14M+ followers.

Fútbol Sites / Tikitaka · 2021–2023 · After Effects, Illustrator, Photoshop
VFX 3D Houdini work
VFX · 3D · Simulation
06

VFX & 3D
/ Houdini work

Procedural simulations — particles, vellum, physics dynamics — integrated with After Effects compositing pipelines. Supervised supporting work on commercial VFX projects, plus personal 3D explorations in Blender and ZBrush.

Javich & Co. / personal · 2023–2025 · Houdini, Blender, Nuke, ZBrush

More work on Behance and Vimeo.

02 / About

Designer by training,
motion designer by obsession.

Paul Ramírez portrait
CDMX, MX

I've spent the last six years making graphics that have to survive live television, arena-scale projection, and brand scrutiny — sometimes all in the same week.

I started in sports media at Fútbol Sites / Tikitaka, where I cut my teeth producing motion content for accounts with 14M+ followers across Latin America. That's where I learned how to work fast, iterate under feedback, and keep brand consistency across dozens of deliverables.

Then I moved into broadcast at Mediapro, designing on-air graphics for Fox Sports and beIN Sports USA. Show days there look like this: 14 videowall loops, 10 full-screens, 1–2 revision cycles, and a hard deadline before airtime. That discipline changed how I build everything — now I think in systems, not assets.

In parallel I freelance on live entertainment — concert visuals for Los Bukis and Marco Antonio Solís World Tours, procedural 3D for Cinépolis theater sequences with Supernova, and VFX support for commercial work with Javich & Co.

Currently based in Mexico City, working remote for teams in the US and Europe. Open to full-time, contract, and freelance.

Download CV (PDF) →

Motion & Broadcast

After Effects · Broadcast graphics · Lower thirds · Score bugs · Openers · Full-screens · Template systems · Arena / Resolume · Videowall

Graphic Design

Photoshop · Illustrator · InDesign · Typography · Key visuals · Brand systems · Social media · Multi-format campaigns

3D & VFX

Blender · Houdini (particles, vellum, dynamics) · Cinema 4D · Maya · ZBrush · Substance Painter · Nuke · Unreal Engine 5

Editing & Other

Premiere Pro · Short-form (TikTok / Reels / Shorts) · Captions · H.264 delivery · Figma · Asset organization

03 / Contact

Got a project
that needs to move?

paul65159f@gmail.com
Based in
Mexico City, MX
GMT-6
Available for
Remote · Hybrid
On-site (w/ relocation)
Response time
Within 24h
Mon–Fri